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Most of the careers in Warhammer Online involve a unique gameplay mechanic

Most of the careers in Warhammer Online involve a unique gameplay mechanic
DateTime:7/8/2009 5:21:12 PM

In this case, the Slayer builds up a special Rage meter while in combat. There's a small dial just above the hotbar that shows the Slayer's Rage level. It starts building up the instant a Slayer enters combat. Once it reaches the Furious level, the Slayer will gain a slight bonus to all attacks, and can even trade in the Rage to launch special finishing attacks that do large amounts of damage all at once. At that point, the Rage meter will begin filling up again.The Giant Slayer path relies on lots and lots of finishers, so it's great against enemies with low defenses or healers who can't counteract large damage spikes. The Trollslayer path is less concerned with damage from single attacks, preferring instead to offer small bonuses to all attacks and rely on the cumulative effect to take down large enemies. Not surprisingly, it's more geared towards dealing with solo enemies. The Skaven Slayer path takes a little from both styles, giving players the option to retain their high damage bonus while in Berserk mode, or trade in some of their Rage for special crowd control effects like Snare. 

What you really want, though, is to let the meter climb all the way into the red. This triggers a Berserk state with massive damage bonuses. While the Slayer does tremendous damage in Berserk state, there are some substantial reductions in armor and other resistances that make him more vulnerable to enemy attacks. The Berserk state lacks some of the massive finishers you get at the more controlled Furious level, but there are some compelling Mastery Paths that give Slayers a bit of flexibility in terms of finishing moves.

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