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Warhammer Serpent Passage is a deceptively simple Scenario.

Warhammer Serpent Passage is a deceptively simple Scenario.
DateTime:7/8/2009 5:21:12 PM

The plot of this Scenario is that both Order and Destruction have been shipwrecked on this island, and both ships are in need of repairs. To complete the repairs, salvage must be taken from the numerous wrecks littering the island. Each side must take the salvage, when it spawns, and return to it their starting area and place it in a cart. Now, while there are several wrecks on the island, the salvage spawns only at one point.This gives your side a number of points, and the first to 500 points wins, with a 15 minute time limit. You get additional points for killing your opponents.Therefore, if the other side manages to get there first, you're not screwed. Another wrinkle is that the salvage does not harm you.You can hold the salvage for as long as you want with no damage to you, except maybe enemy blades or spells! Third, if the person carrying the salvage is dropped, the salvage drops with them and stays there. It does not fade away like the bauble in Tor Anroc.

Sounds easy, eh? Well, it is, except for a few wrinkles. At the beginning of the scenario, the salvage does not spawn immediately.  Once you place the salvage in your cart, it will respawn in about 10 seconds. Looking at the map, you will see that Order and Destruction start at the top (northernmost) part of the island. At the south end of the island lies the spawn point. This spawn point is the same distance from each side's starting point. Once you grab the salvage, you run like a Dwarf fleeing a barber shop, and head towards your starting area and click on the glowing cart sitting there.


 

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