You can do nothing but Scenarios (as they're called here) in WAR. DateTime:7/8/2009 5:21:12 PM
You gain experience as well as renown ?your third important tally bar, with influence (the one thing not acquired in RvR) being the second. Renown can, once again, be used to purchase equipment, but the corpses of your opponents can also be looted. Money is most common, but items and equipment crop up as well. Finding a rare weapon on a fallen foe's corpse for the first time was a defining moment for me. It's not necessarily a good idea to do nothing but RvR, as you'll level a lot more slowly, but it's certainly possible, and a lot of fun.There are normally control points to capture and a fair few quests, some revolving around capturing said points, while others task you to kill players or just adventure in these dangerous zones. For all I said about the banality of some of the quests, there are a few sparkling moments to be found. One quest tasked me with killing a player of the other faction, with the quest text reading that after all my work against them, a champion of their faction had called me out and was roaming the city.
The PvP is, indeed, the game's real focus, pitting Order (made up of the human Empire, Dwarves, and High Elves) against Destruction (the hilariously evil Chaos, the orc and goblin Greenskins, and the Dark Elves), with each race generally focusing its war against one other race. Each area of the map has an RvR section, where players of each faction can kill each other indiscriminately on any server (RvR servers have no such restrictions, and players can slaughter each other in any region). It was a nice touch to a standard quest that gave it much more of an epic feel. It's just a shame that these touches are few and far between. In a nice touch, any quests that require you to capture a point aren't unbeatable if your faction already controls said point; merely visiting it is sufficient to complete the quest, as long as your side holds it.
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